Precision Parts Companion

Industrial Buildings

The full Watch Tower prerequisite chain from Industry 1 to 10 — at a glance. Need exact Precision Parts? Open the planner.

View the chain
Watch Tower prerequisite chain

Watch Tower Prerequisites

The Watch Tower can only advance once its two supporting buildings reach the required industry level.

  1. 1
    Watch Tower
    Industry 1
    Requires: Alliance HallLv30Fighter CampLv30
  2. 2
    Watch Tower
    Industry 2
    Requires: Alliance HallI1Shooter CampI1
  3. 3
    Watch Tower
    Industry 3
    Requires: Alliance HallI2Rider CampI2
  4. 4
    Watch Tower
    Industry 4
    Requires: Alliance HallI3Fighter CampI3
  5. 5
    Watch Tower
    Industry 5
    Requires: Alliance HallI4Shooter CampI4
  6. 6
    Watch Tower
    Industry 6
    Requires: Alliance HallI5Rider CampI5
  7. 7
    Watch Tower
    Industry 7
    Requires: Alliance HallI6Fighter CampI6
  8. 8
    Watch Tower
    Industry 8
    Requires: Alliance HallI7Shooter CampI7
  9. 9
    Watch Tower
    Industry 9
    Requires: Alliance HallI8Rider CampI8
  10. 10
    Watch Tower
    Industry 10
    Requires: Alliance HallI9Fighter CampI9

Fighter · Shooter · Rider camps rotate through the prerequisite slot as you climb.

Need exact costs?

Plan your upgrade in 5 quick steps

Pick a building, tell us where you are and where you want to go — we'll price every notch and prerequisite.

Frequently Asked

Industrial Buildings and Precision Parts explained

Once a building in Dark War: Survival reaches its normal level cap it moves onto the Industrial track. Each Industry tier is split into 5 notches, and every notch is bought with Precision Parts. The Watch Tower is the gatekeeper: no other Industrial Building can pass the Watch Tower's current Industry level, so it always upgrades first.

Taking the Watch Tower from Industry 1 to Industry 10 costs 15,800 Precision Parts, and each tier also has its own Alliance Hall and troop camp prerequisites listed below.

Dark War Survival Watch Tower Precision Parts cost and prerequisites by Industry level
Industry levelParts per notchParts per levelUnlock requirements
Industry 1180900Alliance Hall Lv30, Fighter Camp Lv30
Industry 22201,100Alliance Hall I1, Shooter Camp I1
Industry 32601,300Alliance Hall I2, Rider Camp I2
Industry 43101,550Alliance Hall I3, Fighter Camp I3
Industry 53701,850Alliance Hall I4, Shooter Camp I4
Industry 63001,500Alliance Hall I5, Rider Camp I5
Industry 73201,600Alliance Hall I6, Fighter Camp I6
Industry 83501,750Alliance Hall I7, Shooter Camp I7
Industry 94002,000Alliance Hall I8, Rider Camp I8
Industry 104502,250Alliance Hall I9, Fighter Camp I9
Watch Tower total15,800

The planner above covers all 13 Industrial Buildings, not just the Watch Tower. Enter your Fighter, Shooter and Rider camp levels and it works out the prerequisite chain and the cumulative Precision Parts bill for the upgrade you want.

Industrial Building questions players actually ask

What are Industrial Buildings in Dark War: Survival?
Industrial Buildings are the post-Lv30 upgrade track. Instead of normal levels, each building advances through Industry tiers, and every tier is split into 5 notches paid for with Precision Parts.
Why does the Watch Tower have to go first?
The Watch Tower gates the whole industry. Every other Industrial Building is capped by the Watch Tower's current Industry level, so raising it is always the prerequisite before the rest of the base can follow.
How many Precision Parts does the Watch Tower need?
Carrying the Watch Tower from Industry 1 through Industry 10 costs 15,800 Precision Parts in total, ranging from 180 parts per notch at Industry 1 to 450 at the top tier.
Which buildings unlock the next Watch Tower tier?
Each Watch Tower tier requires the Alliance Hall at the matching level plus one troop camp — Fighter, Shooter and Rider rotate as you climb. The requirement column in the table above lists the exact pair for every tier.
Do notches carry over between Industry levels?
No. Each Industry level is a fresh set of 5 notches at that tier's per-notch price, so partially completed notches from the previous tier do not reduce the next one.