Industrial Buildings
The full Watch Tower prerequisite chain from Industry 1 to 10 — at a glance. Need exact Precision Parts? Open the planner.
View the chainWatch Tower Prerequisites
The Watch Tower can only advance once its two supporting buildings reach the required industry level.
- 1Watch TowerIndustry 1Requires: Alliance HallLv30Fighter CampLv30
- 2Watch TowerIndustry 2Requires: Alliance HallI1Shooter CampI1
- 3Watch TowerIndustry 3Requires: Alliance HallI2Rider CampI2
- 4Watch TowerIndustry 4Requires: Alliance HallI3Fighter CampI3
- 5Watch TowerIndustry 5Requires: Alliance HallI4Shooter CampI4
- 6Watch TowerIndustry 6Requires: Alliance HallI5Rider CampI5
- 7Watch TowerIndustry 7Requires: Alliance HallI6Fighter CampI6
- 8Watch TowerIndustry 8Requires: Alliance HallI7Shooter CampI7
- 9Watch TowerIndustry 9Requires: Alliance HallI8Rider CampI8
- 10Watch TowerIndustry 10Requires: Alliance HallI9Fighter CampI9
Fighter · Shooter · Rider camps rotate through the prerequisite slot as you climb.
Plan your upgrade in 5 quick steps
Pick a building, tell us where you are and where you want to go — we'll price every notch and prerequisite.
Frequently Asked
Industrial Buildings and Precision Parts explained
Once a building in Dark War: Survival reaches its normal level cap it moves onto the Industrial track. Each Industry tier is split into 5 notches, and every notch is bought with Precision Parts. The Watch Tower is the gatekeeper: no other Industrial Building can pass the Watch Tower's current Industry level, so it always upgrades first.
Taking the Watch Tower from Industry 1 to Industry 10 costs 15,800 Precision Parts, and each tier also has its own Alliance Hall and troop camp prerequisites listed below.
| Industry level | Parts per notch | Parts per level | Unlock requirements |
|---|---|---|---|
| Industry 1 | 180 | 900 | Alliance Hall Lv30, Fighter Camp Lv30 |
| Industry 2 | 220 | 1,100 | Alliance Hall I1, Shooter Camp I1 |
| Industry 3 | 260 | 1,300 | Alliance Hall I2, Rider Camp I2 |
| Industry 4 | 310 | 1,550 | Alliance Hall I3, Fighter Camp I3 |
| Industry 5 | 370 | 1,850 | Alliance Hall I4, Shooter Camp I4 |
| Industry 6 | 300 | 1,500 | Alliance Hall I5, Rider Camp I5 |
| Industry 7 | 320 | 1,600 | Alliance Hall I6, Fighter Camp I6 |
| Industry 8 | 350 | 1,750 | Alliance Hall I7, Shooter Camp I7 |
| Industry 9 | 400 | 2,000 | Alliance Hall I8, Rider Camp I8 |
| Industry 10 | 450 | 2,250 | Alliance Hall I9, Fighter Camp I9 |
| Watch Tower total | — | 15,800 | — |
The planner above covers all 13 Industrial Buildings, not just the Watch Tower. Enter your Fighter, Shooter and Rider camp levels and it works out the prerequisite chain and the cumulative Precision Parts bill for the upgrade you want.
Industrial Building questions players actually ask
- What are Industrial Buildings in Dark War: Survival?
- Industrial Buildings are the post-Lv30 upgrade track. Instead of normal levels, each building advances through Industry tiers, and every tier is split into 5 notches paid for with Precision Parts.
- Why does the Watch Tower have to go first?
- The Watch Tower gates the whole industry. Every other Industrial Building is capped by the Watch Tower's current Industry level, so raising it is always the prerequisite before the rest of the base can follow.
- How many Precision Parts does the Watch Tower need?
- Carrying the Watch Tower from Industry 1 through Industry 10 costs 15,800 Precision Parts in total, ranging from 180 parts per notch at Industry 1 to 450 at the top tier.
- Which buildings unlock the next Watch Tower tier?
- Each Watch Tower tier requires the Alliance Hall at the matching level plus one troop camp — Fighter, Shooter and Rider rotate as you climb. The requirement column in the table above lists the exact pair for every tier.
- Do notches carry over between Industry levels?
- No. Each Industry level is a fresh set of 5 notches at that tier's per-notch price, so partially completed notches from the previous tier do not reduce the next one.


