APC Modding Workshop Calculator

Armoured personnel carrier in the Dark War Modding Workshop

Set your current levels

All six parts, one place

Turret

Selected part
Current level
Target level

This part is already at its target level.

Apply to all parts

Total required

No parts are set to upgrade yet.

Alloys
0
Blueprints
0

Verified data covers levels 8 to 42. Higher levels are added here as soon as their in-game costs are confirmed — the calculator never estimates.

How the APC Modding Workshop works

The Modding Workshop upgrades your APC through six separate parts. Each part levels on its own, spending Alloys and Blueprints, and the cost of every level is fixed — so the only thing standing between you and a target level is knowing the total in advance.

Costs rise steadily rather than in spikes: around level 24 the Alloy cost jumps, and from there each level adds roughly 20 more Alloys and 10 more Blueprints than the one before. Planning a part from level 32 to level 40 therefore costs far more than the eight small steps suggest.

Because all six parts share the same material pool, pushing one part far ahead stalls the rest. Use the Target all control to price a level-wide plan, then compare it with a single-part push before you spend.

What does the APC Modding Workshop calculator do?
It totals the Alloys and Blueprints needed to take each of the six APC Modding Workshop parts from its current level to your target level, using verified in-game upgrade costs.
Why do some levels show as unavailable?
Only levels with a confirmed in-game cost are included. Where the community cost sheet has no verified value the calculator refuses to guess, so a plan that crosses those levels is marked incomplete instead of showing a fake total.
How much does one upgrade cost?
Costs climb steadily with level. Level 36 to 37 costs 720 Alloys and 200 Blueprints, and each following level adds roughly 20 Alloys and 10 Blueprints.
Do all six parts need the same level?
No. Each part upgrades independently, so you can plan one part at a time or push every part to the same target using the Target all control.